Zereblast

Endless • Pixel Art • Artificial Intelligence • Roguelite • Web3

Available in: WebGL

Project Overview

  • Client: Gravity Software
  • Engine: Unity
  • Status: Released
Thumbnail 3
Thumbnail 4
Thumbnail 5
Thumbnail 6
Thumbnail 7
Thumbnail 8

🧠 Technical Contributions


🛠️ What We Built

  • High-Performance Action Gameplay: Developed responsive controls and fluid combat mechanics suitable for fast-paced bullet-hell style gameplay.
  • Enemy AI Systems: Programmed varied enemy behaviors and attack patterns to challenge players strategically.
  • Level Design Integration: Worked closely with level designers to implement enemy waves, obstacles, and pacing for optimal player engagement.
  • Visual Effects: Integrated dynamic VFX to enhance explosions, weapon fire, and hit feedback.
  • Optimization: Ensured smooth performance across multiple platforms, focusing on frame rate stability and load times.

🤝 How We Contributed

  • Collaborated with artists and designers to refine gameplay feel and visuals.
  • Implemented modular systems for easy addition of new enemy types and attacks.
  • Performed extensive testing and iteration cycles to balance difficulty and fun.

🧩 Challenges & Solutions

⚙️ Challenge: Performance Under Load

Handling dozens of enemies and projectiles simultaneously caused frame drops.

✔ Solution: Optimized enemy update loops and implemented object pooling to reduce garbage collection overhead.

🎯 Challenge: Responsive Controls

Player input needed to feel precise and instant despite complex animations and effects.

✔ Solution: Decoupled input handling from animation frames and prioritized input processing in the update cycle.


🌟 Standout Features

🔥 Fast-Paced Combat

Precision movement and shooting mechanics keep players engaged and challenged.

🎨 Dynamic Visuals

Explosions and particle effects intensify the bullet-hell experience without sacrificing performance.


🏰 Key Game Features

  • Enemy Variety: Multiple enemy types with unique attack patterns.
  • Weapon Systems: Upgradable player weapons with distinct firing styles.
  • Power-Ups: Temporary boosts to speed, damage, and defense.
  • Level Progression: Increasing difficulty and new challenges as players advance.